Reading 3 - Research This week I spent time researching my topics for the the chapter I will be co-writing for the book. After breaking down my topics last week into smaller terms I was able to find some useful things online. So far I have noticed that a lot of people have their own process to game design and layout but there are some general steps to follow. I read an article by Top Hatt Waffle where they talked about their old process and how they've improved it. The main steps I noted were; 1.Brainstorming and ideas You must be able to visualise the level if you want to even attempt to begin this process. 2.Drafting and drawing This step doesn't need to be a masterpiece as long as you can understand the concept your self. 3.Commitment Commit to the level so that is always in the back of your mind and you're always thinking of new things to enhance the players experience. 4.Initial Construction This is the beginning of creating your level in 3D. 5....